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Description
Offering teachers and students alike a foundational understanding of the versatile medium of comics, this book guides readers through the history and principles of reading and making comics, using the creative writing discipline as its lens. Sitting at the intersection between comics studies and comics creation, Comics and Creativity explores what makes comics work, how they are read and asks readers to reflect on the narratological comparisons between storytelling in comics and storytelling in the mediums such as prose or film.
Covering the fundamentals of time, form, character and voice in graphic narratives, as well as approaching the key genres of autobiography, speculative fiction, adaptation and non-fiction, Comics and Creativity uses ideas from both a theoretical/ critical and practical/ creative approaches. With each chapter supported by practical exercises and lesson suggestions, it features step-by-step close readings of a broad range of contemporary works from comics artists including Kym Tabulo, James Kochalka, Tommi Parrish, Chris Ware, Leonie Brialey, Meg O'Shea, Lee Lai, Adrian Tomine and Taiyo Matsumoto, Mandy Ord, Marjane Satrapi, Dominique Goblet, Safdar Ahmed, Sam Wallman and Eleri Harris. Designed to assist with classroom teaching and individual learning, this book demonstrates how comics can unlock and transform approaches to storytelling and creative teaching.
Privileging narrative rhythm, timing, page layout and panel design over experience and skill with drawing, Comics and Creativity extends the writer and creative's repertoire of ways to express themselves multi-modally.
Table of Contents
The Comics Medium: History, definition and culture
Comics in Education
The Intersection between Creative Writing and Comics
SECTION 1: FORM
Chapter 1. Getting Started: Lines, Shapes, Abstraction
“I Can't Draw”: Moving past reticence and resistance
Abstract Comics: Flow, rhythm, sequentiality
Materials: The stories that ink, pencils and styluses tell
Chapter 2: The Language of Comics
The Panel and the Gutter
Inside the Panel: Speech balloons, emanata, narration
The Page: Design and the eye
Chapter 3: Time and Comics
Staccato and Legato: How time folds and unfolds in comics
Simultaneous Storytelling: The dance of text and images
Hourly Daily: The tradition of diary comics
Chapter 4: Character in Comics
Comics and the Body
Staging Character: Speech and movement in comics
Who Sees?: Using Point of View in a visual medium
Chapter 5: Voice in Comics
The Line Speaks: How visual style composes narrative voice
Visual Metaphors in comics
Multivocality: Plural voices in comics storytelling
SECTION 2: GENRE
Chapter 6: Autobiographical Comics
Why Me: The history and popularity of autobiographical comics
Inside Out: Using visual form to express inner truths
Memory and Montage: Fragmentation and plurality in expressing identity
Chapter 7: Speculative Fiction Comics
Becoming Other: Transformation in comics
Future palette: Utopias and Dystopias
Technology and Screens in comics
Chapter 8: Non-Fiction Comics
Comics Journalism
Comics Essays
Info-Comics
Chapter 9: Comics and Adaptation
Adaptation, Appropriation, and Politics
Fidelity and Innovation in Adaptations
Sound and Light, Movement and Stillness: What is lost and what is gained in adaptation?
Conclusion and Resources
Conclusion: Comics, Storytelling and Creativity
List of online resources for teachers and students
Product details
| Published | 22 Jan 2026 |
|---|---|
| Format | Ebook (PDF) |
| Edition | 1st |
| Extent | 272 |
| ISBN | 9781350444546 |
| Imprint | Bloomsbury Academic |
| Illustrations | 45 colour illus |
| Series | Research in Creative Writing |
| Publisher | Bloomsbury Publishing |
























