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Description
This comprehensive history of Japanese animation draws on Japanese primary sources and testimony from industry professionals to explore the production and reception of anime, from its origins in Japanese cartoons of the 1920s and 30s to the international successes of companies such as Studio Ghibli and Nintendo, films such as Spirited Away and video game characters such as Pokémon.
Table of Contents
Acknowledgments.- Introduction: What Do We Talk About When We Talk About Anime?.- 1. Kid Deko's New Picture Book: Early Cartoons in Japan 1912-21.- 2. The Film Factories: Animation Technique and Technology 1921-37.- 3. The Shadow Staff: Japanese Animation at War 1931-48.- 4. The Seeds of Anime: Japanese Animation Industries 1946-62.- 5. Dreams of Export: Toei Doga and MOM Production 1953-67.- 6. Warrior Business: Tezuka's Anime Revolution in Context 1961-67.- 7. The Brown Screen: Trended Change in Japanese Animation 1966-83.- 8. The Third Medium: The Transformation of Ownership and Access 1977-96.- 9. The Pokemon Shock: Anime Goes Global 1984-97, 1997-2006.- 10. The Digital Engine: New Technologies in Animation 1983-2012.- Epilogue: The End of Anime's First Century.- Bibliography.- Index.
Product details
| Published | 28 Nov 2013 |
|---|---|
| Format | Paperback |
| Edition | 1st |
| Extent | 256 |
| ISBN | 9781844573905 |
| Imprint | British Film Institute |
| Illustrations | colour plates & bw illus |
| Dimensions | 246 x 189 mm |
| Publisher | Bloomsbury Publishing |






















